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Projects

GAMES 101

​我学习了闫令琪教授的GAMES101课程,并完成了课程实验。这里是我的项目图片、源码和感悟。

 

​这门课程相当于UCSB的CS180: Introduction to Computer Graphics的中文版,我全面参与了课堂教学并完成了相应的课后作业。

2021.8——2021.12

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other world

这是我在快手工作阶段,复现CGI论文“室内映射”后,与艺术家Escher作品“other world”结合制作出的作品。

2021.9——2021.12

3D Modeling/Animation

I studied 3d modeling and 3d animation production at the undergraduate level. Here is my portfolio.

2020.3——2020.12

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Fruit - Ninja

  1. We used Kinect to capture hand gesture, and transfer data to C#.

  2. We used Unity to integrated art assets(including fruits textures, halo animation etc.). We achieved particle effect(trailing of cutting). We achieved collision detection(between fruit sprite and edges of wall)

  3. We used C# to write game logic(start and end,get point and loss life), made decomposed fruits movements(considering gravity and initially elastic force)——physical stimulation

  4. make a video demo

​source code:https://github.com/wenhao923/Fruit-Ninja

2021.3——2021.7

骨骼绑定/反向运动

这里是根据傅老师的Blender课程学习的绑骨过程

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